![]() ![]() For comparison, the original Battlefield 1942 supported bots. Game features no bots (option to play multiplayer with/against AI units) despite having a campaign and, in the future, is getting a co-op campaign.Practice range doesn't let players use any weapon mods or optics.Medic class is underpowered and SMGs are outclassed in every way except against snipers up close.There are too frequently instances of players being shot despite running behind cover, or shooting someone close range for shots not to register at all. Netcode issues with shots registering.If players disconnect and reconnect to same match on same server, their stats/progress resets to zero.Autobalancing seems missing - there are matches with one team crushing another, or one team having far more players than the other.Combat roles don't seem useful or visible.Vehicle-based challenges (especially airplane ones) are too challenging due to limited availability of vehicles.Calling in squad reinforcements is occasionally broken, with a partially black screen obscuring binoculars and preventing players from calling in their strike or supplies.In a lot of modes the only option with squad points is to save up the expensive 41500 points to summon a rocket, which results in everyone calling rockets at the same time near the end of the match in most cases.There are limited options available to spend squad points on.Command rose for setting objectives bugs out frequently.Support and medic players not offering or dropping supplies for nearby allies in need, even if using the command options.Every round has some squad leaders not issuing orders and there's nothing you can do about it.End of round rewards screen doesn't make sense (the XP payouts all over the place seem meaningless).On some bump terrain player character stands up when pressing prone command.Building fortifications is a gamble as to whether the HUD displays the correct progress and to whether it builds according to your actions.Players can float on air in some map areas. ![]() ![]() Downed player models can appear floating or in stationary positions when they don't exist.Map screen shows red error bar and doesn't let players spawn sometimes at the default point (a game breaker in Domination mode).Map screen sometimes doesn't show map from correct angle.Tank gunners appear alive when dead or are sometimes invulnerable to bullets.Company Coin prices for cosmetics are very high and the low amount of options in the Armory to purchase are largely unimpressive.Company Coin (the in-game currency) payouts don't work when players reach level 50 which happens very quickly.Tides of War challenges have issues tracking correctly.When in main menu, players must back and click through seemingly endless menus to navigate (inefficient UI design).In between matches, players can't do anything with their assignments.Bigger picture: players can only have four assignments on at same time for some reason.Players cannot redeem or add assignments during a match.Quitting a match before the next round begins (or during) can take longer to get to the menu than just shutting the game down and restarting.Server list doesn't let players filter correctly (turning on some filters shows zero available servers).Matchmaking times with a party are super long. ![]() Battlefield V Issues and Missing Content/Features Some of these are noted in the official ' Known Issues List' but a bunch aren't listed there. Here's a list of just some of the many issues Battlefield V still has and needs to address ASAP because we're bored of this already. It runs better and looks more impressive than any other large-scale FPS titles, but it's buggy and has a ton of small problems with bugs and interface issues, issues that inexplicably don't exist in some prior BF titles. And it's lacking on content. We enjoy playing Battlefield V and when it works, it works really well, better than most shooters on the market. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |